Shortly after I completed a drawing project, the Dark Souls 2 subreddit was starting a "Return To Drangleic" playthrough event. It seemed like a perfect time to try my hand at drawing all that game's boss characters!
I went with a stark black-and-white silhouette look on the previous project. This project uses an evolution of that style, making them purposely a little "messier" and adding to each piece a single bold color. As always, this is a learning process for me.
As of this writing, this is an ongoing project. Visit back regularly to see more pieces added every week!
Dark Souls 2 content creator Illusionary Wall posted a YouTube video exploring and dissecting Dark Soul 2's "Forest Of the Fallen Giants" level design. During the video, they highlighted some cut content located by modder Moonlight Ruin, including an unused character model of a four-armed giant. They imagined an area based on code remenants, of what could have been a fourth "giant memory" that cumulates in a boss fight with this four-armed "giant guard captain".
To be clear, this cut character has no animation, no programming, and no weapons. Its just a t-posted model with textures, abandoned in the game code. Its even an eariler iteration of the game design, still having the older anglerfish look before all the giants were finalized with "hole" faces.
I thought the idea was fun. As it happened to be right around April Fools day, I decided to add this "extra boss" to this drawing project. Since it had no any weapons to speak of, I decided to "reuse" the "Old Knights" enemies poses and weapons. They had variants with a two-handed hammer (or a big club for our giant captain) and variants with sword-and-shield. I pretended the Fromsoftware developers "re-used" some of those animations in our fellow.
Finally, the above wasn't my first go at drawing these characters. I did a handful of them when I originally played the game back in 2023, and at the time, I wasn't making these things a whole project. I've included here as an intersting comparison in style differences...